04-29-2018, 06:32 PM
The Legend of Spyro: The Eternal Night.
The second game in the Legends series, it improved upon what A New Beginning was experimenting with.
Combat was slightly refined, and gave Spyro a, sort of unique, ability to give him an advantage when fighting mobs of enemies, which is a popular trend in the series.
I don't know how I feel about how they changed what each ability did in each game, but TEN had a good mix of abilities to use, while some in ANB were moreover utility.
The story is the best and worst in TEN, as it had the most amount of potential to tell a story, especially to elongate Cynder's redemption arc, which would be pushed off until Dawn of The Dragon, which does not do her any favors.
Overall, the game is my favorite because of the concept, not quite because of the execution.
The second game in the Legends series, it improved upon what A New Beginning was experimenting with.
Combat was slightly refined, and gave Spyro a, sort of unique, ability to give him an advantage when fighting mobs of enemies, which is a popular trend in the series.
I don't know how I feel about how they changed what each ability did in each game, but TEN had a good mix of abilities to use, while some in ANB were moreover utility.
The story is the best and worst in TEN, as it had the most amount of potential to tell a story, especially to elongate Cynder's redemption arc, which would be pushed off until Dawn of The Dragon, which does not do her any favors.
Overall, the game is my favorite because of the concept, not quite because of the execution.