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  A Circle of Cynders - Cynder Community Day Interviews
Posted by: CrystalBlazier - 10-10-2022, 09:02 AM - Forum: Dragon Blog Network - Replies (3)

[Image: CynderInterview.png]




Cynder the Dragon. One of the most popular characters in the Spyro franchise who originated from The Legend of Spyro reboot (2006-2008) and later appeared in the Skylanders franchise (2011-2018). Since the announcement of the Spyro Reignited Trilogy, a lot of Spyro fans became interested in the idea of Cynder being implemented in the Reignited Spyro universe.

Spyro Reignited Trilogy character artist, Nicholas Kole, notably did his own take on Cynder the Dragon days after the game's release in 2018 with her own insect companion named Sting. Recently, I reached out to him to ask a few questions about his Reignited Cynder.







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Question#1: What inspired you to do a Reignited take on Cynder?

Nicholas: in terms of inspiration, it was really all about my wife Erika. I grew up on Spyro 1 and 2, while she played the Legend series and loved it. Through her as I was working on Spyro, I learned all about it and realized that a big deal Cynder was to her when she was younger. I figured if she was an icon to Erika, she must have a broader connection to other young players as well- so even though I never played those games, I did my own take in the style of reignited!


Question #2: Were there any inspirations you used while designing her?

Nicholas: in terms of inspirations- I’m always a fan of Chris Sanders’ creature work (stitch and toothless) so I always feel a bit of that comes through in most creature concepts I do. I believe at the time that I did this, my wife and I had recently gone to see the 2D MLP movie, and the shapes and look of the villainous pony in that (I forget her name rn) was definitely an influence.


Question #3: What were your thoughts on her possible character when you drew her (and her possible insect companion)?

Nicholas: I watched a few Cynder videos with Erika when she was telling me about the Legend series- so I had some general ideas about her voice/personality. I wanted to blend her edgy appeal, with the shape language and colors we were using for Reignited. Fitting a character like her into the original trilogy is tricky, since it’s a lot more playful and low-stakes (there’s not much angst and death) so I felt she made sense as a more sassy, but still lightly anti-hero flavored foil for Spyro. Kind of a more goth Elora ? And her companion Sting is meant to drive that home- Spyro is a bit cocky and Sparx is all sweet, I felt it would be fun for Cynder and Sting to feel like they shared a secret, and generally go through their adventures with more quiet confidence than Spyro and Sparx.



The release of Nicholas's Rignited Cynder was met with positive reception, so much that a mod based on Nicholas' Cynder was made by DragonSkyRunner and released for the PC version of the Spyro Reignited Trilogy.


[Image: a6b2c402d62eba2d75e1770e369f4bda.png]



After the release of Nicholas Kole's fanmade Reignited Cynder, the Spyro fanbase was inspired to make their own takes on the character in the Spyro Reignited universe. These unique takes vary from designs, personalities, quirks, etc.

I also reached out to a couple of fan artists who did their versions on a Reignited Cynder and asked them a couple of questions. Their initial posts and post-thoughts about their designs are posted below.




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Question#1: What inspired you to do a Reignited take on Cynder?

vergolophus: Everyone was doing their own, and I wasn't completely satisfied with the takes so I wanted to do something that really took Cynder in the OG Spyro style.


Question #2: Were there any inspirations you used while designing her?

vergolophus: Nothing much other than her original child appearance and the shape/design language of Reignited.


Question #3: What were your thoughts on her possible character when you drew her?

vergolophusr: I didn't want her to go through the same corruption arc since it was mostly for a Grimdark series. Instead she's a "female playable character" version of Spyro, like when Pokemon lets you choose between a boy or a girl. Probably not as sassy or sarcastic as Spyro, maybe she's more curious and understanding. Also, if Spyro is an Artisan, I considered Cynder a Dreamweaver, so the last dragon realm instead of the first.


Question #4: Does she have her own unique insect companion?

vergolophus: She doesn't have an insect companion.




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[Image: EVK8QeOUYAYvidK?format=jpg&name=medium]



Question#1: What inspired you to do a Reignited take on Cynder?

schl4fmuetzer: I think what inspired me the most is the idea of redesigning characters. And Cynder is a very cool one, who appears in so many different shapes & designs that emerged over the years.


Question#2: Were there any inspirations you used while designing her?

schl4fmuetze: The idea of this specific design is a mix of the old SpyrotheDragon "traditional" dragon designs and Cynder herself. Her occupation would be something like: Collecting gems for magical / energy facilities. (When the natures in Spyro use certain gems to open gates, portals, activate mashines and so on)


Question#3: What were your thoughts on her possible character when you drew her?

schl4fmuetze: So she is getting around collecting all the gems and it would be neat if she gives Spyro the task to collect certain gems and gives him something in return.


Question#4: Does she have her own unique insect companion?

schl4fmuetze: When it comes to a companion I think she wouldn't really have one. I know that every Dragon has a dragonfly, though Ember and Flame don't have one? So after all I think it would be rather a dragonfly or none.



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Question#1: What inspired you to do a Reignited take on Cynder?

FaithSDK: It was out of a whim just to see if I can redesign her to fit the Reignited style. And despite not having a lot of interest to Cynder myself, I knew the community did over Ember and Flame, the other two kid dragons.


Question#2: Were there any inspirations you used while designing her? What were your thoughts on her possible character when you drew her?

FaithSDK: My inspiration was to try to play off her original child form look from the Legend series. If there's any positive take I'd have on TLoS, is her original child form. It was just easier on the eyes in my opinion. Friendlier, softer and such. Fits the general aesthetic of classic Spyro.


Question#3: What were your thoughts on her possible character when you drew her?

FaithSDK: her role would just be another close friend of Spyro's like Elora or Hunter. As a playable character, she would just be skin swap. Like, how Crash 4 does it with Crash and Coco but maybe with alternate scenes to fit her personality.

Speaking of personality, I can see her being level headed when compared to Spyro. She would try to make friends first. When it comes to conflicts, she will try to solve them democratically but her suggestions would usually be ignored. When there isn't trouble to deal with, she's curious and loves learning. I wouldn't say she's a complete nerd, but will have tidbits of knowledge she would blurt out, out of excitement when ever the gang (Spyro & Co.) would stumble upon something the average denizen wouldn't know. Her knowledge usually helps them out even though she tends to second guess herself, especially when it comes to magic or ancient history.

I basically gave her very modest Indiana Jones/Tomb Raider/Uncharted vibes.

I want to say she's almost like Bianca but less sassy.

They would be friends for sure though. Learning magic together.


Question#4: Does she have her own unique insect companion?

FaithSDK: Her companion is Frizz the Hornet. I'd like to think Frizz is stubborn and hot headed. Like she'll want to try to attack anyone who would be mean or making snide comments to them but Cynder would have to calm her down or de-escalate the situation to avoid the conflict, also probably not worth the "fight". That's just me thinking of silly cutscenes though.



FaithSDK later made a downloadable mod of her Reignited Cynder for the PC version of the Spyro Reignited Trilogy available since 2019, complete with custom logos, UI and Frizz the Hornet as her health meter in place of Sparx.



[Image: 1ebef0369a914eb1db6562047b707e1b.png]





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Question#1: What inspired you to do a Reignited take on Cynder?

BlazeTFD: Honestly I just think it's a lot of fun to try to come up with "Reignited" interpretations of characters not from that era, especially since I really love TLOS and its characters - it's just fun to mash up the art styles and reinterpret designs to serve a different purpose (TLOS's high epic fantasy and Reignited's more light fairytale fantasy)?


Question#2: Were there any inspirations you used while designing her? What were your thoughts on her possible character when you drew her?

BlazeTFD: As for my own drawing of a Reignited Cynder, I based that design on what I personally would love the most should her character get reintroduced to the series. I think it would be lots of fun if she was a villain again - but not the "main" antagonist - more of a troublemaking rogue off doing her own thing who will temporarily ally with either Spyro or the villain depending on what better suits her needs (for example, the villain will make her richer? Ally with them. But the villain's going to destroy her lair? Ally with Spyro to stop them - that kind of stuff) but overall she's got no real evil agenda, she's just off doing her own thing having a good time. One of my least favourite things about Cynder's character in TLOS onwards is that she always seems to lack agency, so I'd love for her to finally get to make her own choices and be her own person in a potential Spyro 4, not under the thumb of any main villain or begging for approval from Spyro. In terms of game mechanics I think it'd be fun if she was a "rival" character throughout a game, where you complete challenges set up by her, or against her - where over the course of the story Spyro and Cynder go from rivals to frenemies.

As for the design itself, I based it mostly on the TEN design since that's my favourite Cynder design, with the body shape based on Reignited Spyro's. I'm just a huge fan of the dark grey/rose colour scheme, I just think it makes her stand out so much more and idk I just have a personal vendetta against purple/pink Cynder ? And I know it's an easy joke to make about a character with a mostly black/red colour scheme but I thought the punk rock/goth accessories really added to her rebellious/rogue-ish personality and helped tie the whole look together!


Question#3: Does she have her own unique insect companion?

BlazeTFD: I've never really thought much about the insect companion, but I do really like the wasp or hornet ideas I've seen other artists draw! I like the idea that she doesn't have a dragonfly and therefore lacks that symbiotic bond that Spyro and Sparx have - it would reinforce her rogue/loner status, and especially if she had a hornet or wasp companion, it could instead be used to attack (as opposed to Sparx's defense), making her stand out from Spyro even more.




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Question#1: What inspired you to do a Reignited take on Cynder?

LittleDevil: I wanted to make a small art project for myself. I love doing redesigns and with this project I was thinking of what it would be like to have a Donkey Kong 64 type game where you would bounce between Spyro, Cynder, Ember, and Flame. I go into more depth with that particular idea in this post: ttps://www.deviantart.com/littledevil-88...-902608993


Question#2: Were there any inspirations you used while designing her?

LittleDevil: Many of the other reignited or redesigned versions of Cynder out there. I think of redesigns as a “what if I was asked to make this character” so I tweak things to my tastes.

I knew I wanted her to keep an edge to her, so her eyes are more cat-like. I changed her base wing color for consistency with the others. I used pink and purple for a dusk-like gradient that complements the blackish-blue of her body and keeps a brightness to her, so she fits nicely with the other 3. I gave her lightning because her being a storm dragon fit closer to her being a natural wind dragon.

Her breath was probably one of the most difficult choices, but I think lightning fits her very well. I made her “curse marks” a more natural pattern because I like to think that's just her scale color in this setting. Those were inspired by Pokémon, actually. I was looking at Umbreon and Togetic. I was saving a more detailed glowing curse mark idea for maybe a legend of Spyro redesign in the future.


Question#3: What were your thoughts on her possible character when you drew her?

LittleDevil: I was thinking of a young magic crafter whelp that was cursed as an egg. Her nightmares manifest as shadow monsters, so she has led most of her life in solitary, studying runes ad dark magic to hopefully one day cure her curse.

She would be used to access areas blocked off by dark crystals and such. I made Ember a dream weaver with the idea a relationship would have formed between the two because Ember stays awake at night to stop Cynder’s nightmares from manifesting.


Question#4: Does she have her own unique insect companion?

LittleDevil: Powder the moth. I chose a moth because they have a more “deathly” aura about them. A wasp (specifically a tarantula hawk I was debating) would be cool, but I wanted a “softer” contrast with Cynder. I’d imagine Powder would be a sassy motherly influence that wants Cynder to be more open to others.




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Question#1: What inspired you to do a Reignited take on Cynder?

VitAqua: The inspiration for the design was something I had been sitting on for a while. I made a Spyro redesign a good few years back that was a mix between Classic and Tlos elements of the games, so since I made that piece I wanted to make a Cynder one to accompany it, and eventually I got the time to make it during a discord event I moderate for.


Question#2: Were there any inspirations you used while designing her?

VitAqua: I mainly had two thoughts when coming up with her design: I wanted to make her an opposite to the Spyro design I did previously, since they would be rivals in this setting, and I wanted to incorporate some design elements from Red from the Classic Spyro series. Since this setting is a mix between Classic and Tlos I imagined this Cynder as the daughter of a previous purple dragon who would have design elements of Malefor and Red smooshed together. The little choker that is part of her design actually acts as a callback to her TloS design, since the gemstone in it is the same color of Cynder's eyes in those games.


Question#3: What were your thoughts on her possible character when you drew her?

VitAqua: I imagined her personality while designing her to be a rather head strong and rough and ready kind of character. She's blunt and would rather it if people cut to the chase most of the time rather than drag things out by talking too much. This would be in contrast to the Spyro of this setting who would be more quiet and dignified.


Question#4: Does she have her own unique insect companion?

VitAqua: As for her insect companion, she has a little mosquito friend named Pierce. He mainly acts as a sort of caretaker/butler and tries to keep her out of trouble where he can, though that's always easier said than done.



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[Image: FdukhksaEAAfqo4?format=jpg&name=large]




Question#1: What inspired you to do a Reignited take on Cynder?

elloellis: Like most fans, I love Cynder and thought she'd be a cool addition to the classic Spyro universe as maybe a rival or villain.


Question#2: Were there any inspirations you used while designing her?

elloellis: My biggest inspiration was her colour palette. I love black mixed with neon/pastel colours and I thought it suited her. I imagined she'd be a Dreamweaver so I think the bright, glowy, magical, colours mixed with her classic, gothic vibe looked cool.


Question#3: What were your thoughts on her possible character when you drew her?

elloellis: Like I said before, I think she'd be a great rival for Spyro. I loved her sassy moments in the TLOS series and wanted to bring more of that mischievousness into her reignited self.


Question#4: Does she have her own unique insect companion?

elloellis: I gave her a lil spider friend because spiders need more love. I didn't have a name for her originally but someone suggested "Silky" and I went with it haha. I think she'd be similar to Cynder personality wise but be more maternal. Helping Cynder cause mayhem but making sure she's safe too.





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It is clear that years after her debut in The Legend of Spyro reboot, Spyro fans still adore Cynder; the character having left a major lasting impression on the franchise despite appearing in three games at first. That adoration and popularity is what lead her into becoming a playable character in the Skylanders franchise, and later a side character in the Skylanders Academy Netflix series.

Speculations on whether or not Cynder would appear in the games after the Spyro Reignited Trilogy are still ongoing. Who knows when we'll see our loveable female dragon again in a new Spyro title. While we wait for that day, the creativity of Spyro fans are limitless and it still fills me with joy seeing fans share their interpretations on Cynder and what her role in the current universe would be.

A huge shoutout to the fans I've reached out for this interview! It was interesting and exciting to hear your passion behind the fan Cynders you designed. Thank you for your time in answering my questions! This was fun to put together. ^^


  Activision Blizzard bought by Microsoft
Posted by: CrystalBlazier - 01-18-2022, 07:57 PM - Forum: News - Replies (1)

Microsoft has announced they are acquiring Activision Blizzard for nearly $70 billion to bring joy and community of gaming to everyone across platforms and will provide building blocks for the metaverse. IPs include “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,”. We can safely assume including "Spyro the Dragon", "Skylanders" and "Crash Bandicoot", but currently there are mixed reception about the planned acquisition.



https://news.microsoft.com/2022/01/18/mi...ry-device/


Quote:With three billion people actively playing games today and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.

When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.

“Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,” said Satya Nadella, chairman and CEO, Microsoft. “We’re investing deeply in world-class content, community and the cloud to usher in a new era of gaming that puts players and creators first and makes gaming safe, inclusive and accessible to all.”


Xbox CEO Phil Spencer expresses interest in bringing back old games from Activision Blizzard's vaults as a result of the merger.

center Wrote:The games created by Activision Blizzard’s developers provide the centerpiece of Microsoft’s strategic thinking around the acquisition. The titles are some of the most popular in the world. And those Activision Blizzard properties extend well beyond Call of Duty, World of Warcraft and Candy Crush.

In discussing some of the intellectual properties owned by Activision Blizzard, Spencer’s excitement may have mirrored the enthusiasm of a “StarCraft” player noticing the long-dormant franchise’s logo in Microsoft’s acquisition announcement.

“I was looking at the IP list, I mean, let’s go!” Spencer said. “ ‘King’s Quest,’ ‘Guitar Hero,’ … I should know this but I think they got ‘HeXen.’ ”

“HeXen,” indeed an Activision Blizzard property, is a cult hit first-person game about using magic spells. Microsoft’s pending acquisition of Activision Blizzard also means owning the rights to many creations from gaming’s past, including Crash Bandicoot, the original Sony PlayStation mascot. There’s also the influential and popular Tony Hawk skateboard series and beloved characters like Spyro the Dragon.

Toys for Bob, one of the studios working under the Activision Blizzard banner, successfully launched games like “Crash Bandicoot 4: It’s About Time,” but was later folded into supporting Call of Duty games. Spencer said the Xbox team will talk with developers about working on a variety of franchises from the Activision Blizzard vaults.

“We’re hoping that we’ll be able to work with them when the deal closes to make sure we have resources to work on franchises that I love from my childhood, and that the teams really want to get,” Spencer said. “I’m looking forward to these conversations. I really think it’s about adding resources and increasing capability.”



  The Ring of Heroes are Disbanding
Posted by: CrystalBlazier - 12-30-2021, 04:46 AM - Forum: News - No Replies

The game developer, Com2Us, announced that Skylanders: Ring of Heroes will stop its services on February 28th, 2022.


Com2Us Wrote:Greetings Portal Masters,

We would like to thank all our players and communities for all their incredible support for the game, and let you know that, with a heavy heart, as of “Feb. 28th, 2022, KST”, the game will no longer be in service. 
As a part of the termination procedure, all in-game packages will be removed on “Dec. 30th, 2021, KST”, but players can continue to play and use their currencies/items in the game until the termination date. 
Refunds will be available for those who have the paid currencies left in their accounts for a certain duration after the termination. 

For more details, please refer to below dates.

1. Service Termination: 02/28/2022 KST

2. In-app Purchase & Download Disable Dates
a. 12/30/2021 KST: In-app Purchase Disable (All packages in the in-game shop will be removed)
b. 2/28/2022 KST: Market Download Disable (App will be removed from the app store)
※ Based on above schedule, In-App Purchase will be disabled, but downloading from the App Stores will be available until the service termination date.

3. Refund Schedule
(1) Dates for Refund Request: 3/1/2022 ~ 4/30/2022 KST
(2) Refund Policy
- Remaining “Paid” currencies as of service termination
* Non-refundable subjects
a. In-game currencies that are given through events, push rewards, in-game play, etc
b. Items that were purchased with the currencies
c. Refund request outside the above-mentioned dates
(3) What you will need to provide for the refund inquiry
a. HIVE ID
b. CS CODE
c. Market (IOS/AD)
i. If Android, your Google email is needed

For any other inquiries, please contact us through http://www.withhive.com Customer Support channels.

Thank you for your wonderful memories.

[Image: 1734fa6bd74cea2db28a86ff3afb779c.png]


  Crash: On The Run - Battle of the Dragons Q&A
Posted by: CrystalBlazier - 07-13-2021, 04:45 PM - Forum: Dragon Blog Network - No Replies

[Image: 160571b8da0a150e6ec3081c39de7524.png]


I reached out to King, the developers of Crash Bandicooot: On The Run!, to ask them fan questions about their previous limited time Spyro event, Battle of the Dragons. The Game Designer & Creative Lead of Crash Bandicoot: On the Run, Stephen Jarret, was nice enough to answer my questions and I have listed them below. Smile


1. Was a Spyro-based event for Crash Bandicoot: On the Run! planned from the start?

SJ: When we were planning out the seasons, we knew right from the start that we wanted to include a season around Spyro, Dark Spyro and Gnasty Gnorc. As well as being huge Crash fans, the Crash Bandicoot: On the Run! team at King are massive Spyro fans too. For me personally I’m a big fan of Spyro: Year of the Dragon and loved our friends at Toys For Bob’s work on the Spyro Reignited Trilogy.


2. What made you want to bring Gnasty Gnorc (the main villain in the first Spyro game) and Dark Spyro (Spyro’s dark alter ego from The Legend of Spyro reboot and later Skylanders) into Crash Bandicoot: On the Run?

SJ: The Spyro vs. Dark Spyro battle in Skylanders Academy is so iconic, it was something we desperately wanted to replicate in some way with this season. The team were also keen to incorporate a battle with a dragon and it would have been odd to have Crash fight Spyro, so Dark Spyro ended up being the perfect fit. As for Gnasty Gorc, he’s just amazing! I love it when we can create interesting battles with great characters. Gnasty Gnorc has a fun personality and our animation team did an incredible job showing his strength and personality in his intro scenes and attacks.


3. Were other Spyro villains considered for this event as season bosses, like Ripto, the Sorceress or Malefor?

SJ: We did consider Malefor initially, but ended up going with Dark Spyro instead. Originally, we only had time to create one seasonal boss battle, but the team were so excited to have the Spyro franchise visit Crash Bandicoot: On the Run! that we managed to squeeze in Gnasty Gnorc too. Something we were super excited about bringing to life, as well as being proud to offer our players some variety in the boss sequences.


4. Crash villains, N. Gin and Koala Kong, are part of Season 3’s event. Are they in cahoots with Dark Spyro and Gnasty Gnorc, or are they trying to take over the multiverse as well?

SJ: A great question! When we plan out the seasons, we like to link them together, so they shape a wider narrative and story. It was N-Tropy at the end of Season 2 that let in Dark Spyro and Gnasty Gnorc and she also let in N.Gin and Kola Kong too. After Dark Spyro leaves at the end of the season, N-Gin, Kola Kong and Gnasty Gnorc will stick around.


5. Was Dark Spyro's inclusion as a villain based on his recent appearance in the Netflix television series Skylanders Academy?

SJ: Yes, it definitely played a part in the decision. The battle between Spyro and Dark Spyro in Sklyanders is so epic and I think Dark Spyro is a really interesting character, one that we were keen to explore further in Season 3.


6. Did you research The Legend of Spyro trilogy and Skylanders franchise when bringing Dark Spyro into the Crash multiverse lore? Fans have noticed a couple of easter eggs from the two series, like the Dark Aether symbol banners spotted around the season levels, Dark Spyro’s image banners resembling his Skylanders design, and his dark fire and lightning attacks based on his Skylanders counterpart.

SJ: When we develop a new season, our visual development artists spend a lot of time researching everything they can about the characters and the worlds they inhabit. The Dark Aether symbol was a nod to The Legend of Spyro: The Eternal Night and we were really excited when fans called it out! Every season contains easter eggs and fans consistently identifying them is a testament to their love of both the game and wider franchises. They really are the best fans in the world.


7. What was your favourite part when bringing Spyro, Dark Spyro, and Gnasty Gnorc into Crash Bandicoot: On the Run! for the “Battle of the Dragons”?

SJ: Every season brings new characters, new locations and new boss battles. We start with a teammeeting on what we want to include and share ideas. We develop the boss gameplay design, visual development of the characters and world are created, then the modelling of the characters is completed. Once this is finalised the development work on the attacks starts, along with level design, rigging, animation of the characters, new 3D dressing for the world, new music for the bosses and VFX for the attacks all starts to fall into place. So much goes into creating these characters and battles, and when it all comes together and is released into the wild for players to enjoy and show their appreciation for it…that is my favorite part.


8. Since it was previously stated that Crash Bandicoot: On the Run! takes place at the centre of the multiverse where all the Crash Bandicoot games happened, does the same apply to all the Spyro games too?

SJ: A nice short answer, yes.


9. Was Spyro planned to be a playable character for Crash Bandicoot: On the Run? Or is there still the possibility for it?

SJ: There is always a possibility….


10. What’s your favorite Spyro season bosses: Dark Spyro, Gnasty Gnorc, or both?

SJ: I love them both. They both have unique attacks to match their personalities and are different to any other boss in the game. I hope you have as much fun battling them as we had creating them!


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Video version


  Battle of the Dragons Begins Today!
Posted by: CrystalBlazier - 06-09-2021, 03:44 PM - Forum: News - No Replies

New press release on the upcoming Season 3 event of Crash: On The Run has been revealed: 


Press Release Wrote:
Spyro-themed Season 3: Battle of the Dragons Launches June 10 in Crash Bandicoot: On the Run!

The legendary purple dragon returns to the Crash Bandicoot franchise in the latest seasonal update to new mobile game, Crash Bandicoot: On the Run!


It’s about to get hot in here! King, a leading interactive entertainment company for the mobile world, today announced that Season 3: Battle of the Dragons for Crash Bandicoot: On the Run! will be launching on June 10, 4am PT. The latest season features the beloved purple dragon Spyro and two of his most notorious enemies, Dark Spyro and Gnasty Gnorc. Crash Bandicoot: On the Run! introduces a whole host of scorching new content with its latest season, that features a new land to explore, new minions to defeat, exclusive rewards and skins to earn, and new bosses to vanquish.


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In Season 2, N. Tropy was banished and left open a portal to the Dragon Realm, letting in the dastardly Dark Spyro and Gnasty Gnorc – who have since taken over three Spyro-themed lands. The much loved hero soon followed, but the portal to the Dragon Realm was broken in the process. It’s now up to Crash and Coco to defeat Dark Spyro and Gnasty Gnorc and help Spyro repair the Dragon Portal.

Season 3: Battle of the Dragons adds a 12th land called Upstream, which contains four battle runs, a collection run, one time trial and two challenge runs. Upstream debuted in the original Crash Bandicoot from 1996. In addition to the Dark Spyro and Gnasty Gnorc bosses, players will also be able to battle N. Gin and Koala Kong. Players can also complete new weekly missions to earn trophies, compete on the new seasonal leaderboard and complete the Bandicoot Pass to earn exclusive skins and rewards.


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In Crash Bandicoot: On the Run! players run, spin, swipe and smash their way through mysterious lands, defeating the henchmen of Dr. Neo Cortex who has dispatched iconic villains across the multiverse. With the help of his sister Coco, Crash must bash Cortex's minions back to their own dimensions! The game offers an un-fur-gettable gameplay experience, with a variety of running challenges and exciting features that add depth and progression to the game including time trials, collection runs, base building and crafting. The game will also be updated regularly with new cosmetic items, classic and creative new skins, and much more during regular seasonal updates.

The Wumpa Archipelago is vast and fans of the Crash Bandicoot franchise will immediately recognize memorable regions from previous Crash Bandicoot games, such as Temple Ruins, Turtle Woods, The Lost City, The Lab and more. Classic enemies and bosses, including Scorporilla, Nitrus Brio and Fake Crash will try to thwart Crash’s progress in a brand-new adventure that gamers can play on the go.

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  Spyro and Crash Will Soon Cross Over in the Battle of Dragons
Posted by: CrystalBlazier - 06-07-2021, 02:27 PM - Forum: News - No Replies

In King's Crash On The Run mobile game, Spyro and Crash will once again meet in a new season game event for Season 3! Users from King's COTR community reveals the banner for the upcoming Season 3 event, which features Dark Spyro as the game's seasonal boss. Gnasty Gnorc will also be joining in!

Google Play store has already updated their icon for the game's upcoming season event, which will start on Thursday June 10th 12PM BST!

Quote:Spyro is trapped in our realm and it's up to us to help him return to his dimension. Unlock special rewards, new skins and gain access to exclusive challenges and runs.


  Skylanders: Ring of Heroes 2.0 Reboot
Posted by: CrystalBlazier - 12-07-2020, 11:42 AM - Forum: News - No Replies

The Skylanders Ring of Heroes 2.0 reboot will be released today at 12am PST. This revamp will have many changes that is different from the previous version of the game that will be more welcoming to players.




Quote:1. Battle System

- The first turn will be given according to each team’s battle power when the battle begins, and the team will share common Mana to use Skylander skills.
- The turn will end when you use up all Mana or when you end the turn voluntarily.
- 4 Skylanders can join each team and additional Skylanders can be added according to the content you use.
- Skylanders that participate in battle will possess up to 3 active skills and 2 passive skills (Leader Skill included) according to the rarity.
- The Portal Master that participates in battle will possess 1 skill, and the core power will be accumulated according to the usage of Skylander skills to use the Portal Master skill.
- The break status will be added when the Endurance turns 0, and the knockdown effect will be activated by specific Skylander skill effects. Other buff effects will be activated equally.
- The relation system for the elements will be introduced in a new way, so there will be no differences on the battle ability for each element.


2. Portal Master

- Portal Masters that join the battle with Skylanders will possess new skills and traits.
- Effects such as shield, evasion, buff effect UP, etc. will be granted on the Skylanders in battle.
- Play the game to meet new Portal Masters now!


3. Skylanders

- With the renewal of the element system, all elements will battle with the same condition excluding light and dark elements.
- Light and dark elements will have special abilities compared to Skylanders of other elements, and you’ll be able to summon them with a special condition.
- All Skylanders will possess equipment slots according to each trait, and the Ether will be transformed into the unique equipment when equipped.
- You’ll be able to upgrade Skylanders with the following methods.

1. Each Skylander will possess the rarity of Premium, Rare, Heroic, and Legendary.
2. Level up: Skylander’s level will be increased according to the acquired EXP and you can level up to Lv. 40 at MAX as a standard.
3. Evolution: The MAX level can be increased up to Lv. 80 by using Evolution Splendor (up to 6 times). The Ether slot will be expanded by 1 when you complete the final Evolution.
4. Awakening: The Endurance will be increased and you’ll acquire Awakened skill by using the [Awakening Stone] (up to 6 times). The Skylander’s appearance will change when you complete the final Awakening.
5. Skills: Skills can be powered-up using the [Skill Power-up Stones], and the skill effect and the duration will be increased and the cooldown time will be decreased (up to Lv. 7).
6. Superboost: The Skylander will be Superboosted when you use the [Superboost Key] or when you summon a Skylander in possession. The MAX skill level will be increased when Superboosted, and the Ether slot will be expanded by 1 when you complete the final Superboost.
7. Transcendence: Use [Imaginites] and Skylanders will acquire special abilities (up to 5 times according to the rarity).


4. Summon System

- Skylanders will be summoned instantly when you use the guaranteed summon system.
- The Skylander will be Superboosted automatically when you summon a Skylander in possession.
- Superboost can be performed up to 5 times, and Imaginites will be acquired according to the rarity when you summon the same Skylander afterwards.
- The summon system is as follows.

1. First Summoning (Pickup Summon): You’ll be able to summon a Legendary Skylander for the first time only.
2. Premium Summon: You can summon Skylanders of each element by selecting the portal of each element. You can meet dark/light Skylanders with special abilities with a fixed chance from the fifth summon.
3. Pickup Summon: You can summon a designated Legendary Skylander with a higher chance. However, you can’t get dark/light Skylanders.
4. Mystic Magic Summon: You can summon Skylanders by using Eon's Mystic Scroll acquired from Eon’s Shop.
5. Wish Stone Summon: You can summon Skylanders by using Wish Stones exchanged with friends.


5. Equipment System (Ether)

- Each Skylander possesses up to 6 equipment slots, and Ethers will be used to equip equipment.
- All Ethers possess main property and sub properties.
- All Ethers can be powered up to power-up stats, and bonus stats can be added or the stats can be increased greatly with every 3rd power-up level.
- All Ethers can be recycled and transformed into Ether pieces used for power-up.
- You’ll be able to grant various effects using Enchant Scrolls after equipping Ethers, and special stats will be activated when you meet the required condition amount. Enchant Scrolls can be acquired from the Secret Scroll Library.
- You can use Ether Extracting Tools to restore Ethers to the complete state on bound Ethers. (1-2★ Ethers don’t require Extracting Tools.)


6. Contents

- Adventures: Start the adventure to fight against Kaos and Doom Raider to protect Skylands! You’ll be able to meet new bosses on the 7th stage of each island and you’ll have to come up with special strategies to defeat them.
- Awakening Dimension Investigation: The dimension has been broken due to an explosion! Defeat the boss Troll King protecting the area and get the Awakening Stone.
- Cyclops Ether Fortress: Defeat the Cyclops abusing the Ethers to get Ethers. You’ll be able to get Ethers and Feather Pens with a fixed chance when you defeat Cyclops.
- Secret Scroll Library: Use the Feather Pens acquired from the Cyclops Ether Fortress to enter. Defeat the Spell Punks to get Enchant Scrolls.
- Dark Subjugation: Fight against the illusion of Kaos! The illusion’s appearance will change and get stronger when designated amount of damage is inflicted. You can enter up to 3 times a day and the highest damage you inflict will be used for the battle record. You can get Superboost Keys according to the acquired score once a day. Special rewards will be given to the Portal Master that inflicts a large amount of damage.
- Mirage Tower: A special training spot prepared by Master Eon! Complete special challenge missions for each stage to get rewards. The tower will reset once a month.
- Guardians: Place Skylanders as guardians on the islands you’ve cleared. You’ll get more patrol rewards as the battle power of placed Skylanders increases.
- Arena: Compete against other Portal Masters! You can participate up to 10 times a day to battle against other Portal Masters. Weekly rewards will be given according to the final grade of each week.


7. Other Changes

- The main menu and the design of each content have been changed for user convenience.
- You’ll be able to move the event menu when you tap on the Event Tab in the main screen. Various events are waiting for you!
- You’ll get rewards according to the achievements completed through missions and training missions.
- The renewed package shop offers free package items provided daily, and special packages available for a limited time only.
- You can change the game settings up to 60FPS according to the device specification for a smoother gameplay screen.
- The game will no longer support Spanish, Italian, Portuguese, and Turkish with the update. You’ll be able to play the game in English if you were using the noted languages. Also the rewards given according to the previous Academy Level and purchase records will be provided the same.


  Spyro's going to Space!
Posted by: CrystalBlazier - 02-20-2020, 12:28 AM - Forum: News - No Replies

For the latest and last Crash Team Racing: Nitro Fueled Grand Prix, Gasmoxia, Spyro is having another new player skin to go along with the space racing event: Meet Space Spyro!



  Spyro has a Winter Makeover for Crash Team Racing: Nitro Fueled!
Posted by: CrystalBlazier - 12-10-2019, 05:52 PM - Forum: News - Replies (1)

Spyro will have a new character skin for the Crash Team Racing: Nitro Fueled's Winter Festival Grand Prix: Winter Guardian Spyro! He will available in the Pit Stop from December 12 to Janauary 12th!

"An almost ethereal vision of Spyro, with a sleek icy hue and imposing antlers, the roastmaster gets a new epic look for the season. Pick it up to celebrate the joy of the season and our favorite lovable dragon."


  Spyro & Friends Grand Prix
Posted by: CrystalBlazier - 08-28-2019, 04:48 PM - Forum: News - Replies (1)

The Spyro & Friends Grand Prix will be available on Crash Team Racing Nitro Fueled starting August 30th!

Press Release Wrote:Spyro joins the race in Crash™ Team Racing Nitro-Fueled’s Spyro & Friends Grand Prix that’s set to go live on August 30th.* Available for no additional charge to those who have purchased the main game, the Spyro & Friends Grand Prix is giving the iconic purple dragon a license to crash the CTR party for the first time.

In the Spyro & Friends Grand Prix, players can burn rubber and cruise through “Spyro Circuit,” the all-new Spyro-themed track while collecting gems, dodging firework bundles and (of course) flying by sheep. Spyro won’t be venturing into this alone, the purple speedster will be joined by Hunter and Gnasty Gnorc as playable characters with Sparx joining in the fun as a protection mask akin to Aku Aku on the Spyro Circuit track. The Spyro & Friends Grand Prix will also come packed with other hot content that players can earn when connected to the internet, such as fresh new rides with the Spyromobile, Gnasty Ride and Dragonfly, as well as other new Pit Stop items including the amazing new Gem Paint Jobs and element-themed wheels, the Viking Polar Skin, the Orc Big Norm skin and more!