San Diego Comic Con 2018
#1
So this week the San Diego Comic Con begins on Thursday with notably having the Spyro: Reignited Trilogy panel. We might also expect some new gameplay footage and a trailer from the event.



Quote:In 2018, Spyro the Dragon is soaring to new heights in the Spyro Reignited Trilogy. Geoff Keighley will moderate a panel that will connect Spyro's creation with his present by giving fans an exclusive look into the creative process behind the original games from the '90s and the 2018 remastered collection. Panelists include Ted Price, Brian Hastings, and Brian Allgeier from the original Insomniac Games development team, Paul Yan, Josh Nadelberg, and Stephan Vankov from Toys For Bob, Stewart Copeland (composer of the original Spyro soundtrack), Tom Kenny (the voice of Spyro), and Michael John (Producer at Universal Interactive Studios on the original trilogy). Attendees will get to hear their unique experiences in creating and remastering one of the most beloved trilogies in platforming history, and will also receive a Spyro giveaway.
"Looks like I got some things to do!"

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#2
Stewart Copeland helping out with Reignited??

"Looks like I got some things to do!"

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#3
Those attending the Spyro panel at Comic Con will get a Spyro exclusive poster -

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"Looks like I got some things to do!"

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#4
Wink 
From the San Diego Comic Con 2018 panel:
  • After Insomniac’s first game flopped, they wanted to break into the family market that nintendo had a lock on one of the creative artists always wanted to make a game about dragons, and it went on from there.
  • High to low detail texture transitions, character expressions in simplistic graphics.
  • They wanted a five-letter name that would be effective and stick, looked to japanese words for inspiration and led to Spyro.
  • Bringing Spyro today: While they had lots of assets from the original games, they didn’t have the model, so they had to redesign and modernize him. The expressions were critical, as Toys For Bob worked closely with Insomniac.
  • Insomniac used green graph paper and mechanical pencils to sketched out levels that get scanned in and rendered, each level was around 6,000 polygons. World design was a very collaborative and creative process, no technicalities but they made it work. Insomniac wanted to think outside of “point A to point B”, exploring new worlds and gameplay in and of itself. They wanted players to explore and even walk outside levels.
  • Toys For Bob created something called “spyroscope” to help with development, sat on top of emulation of game and extracted field geometry and data. Spyroscope allowed them to extract texture meshes and more polygons = more storytelling, concept artists painted over original maps.
  • The ability to toggle between the original and new soundtrack has been confirmed.
  • Nestor's model from what we've seen in the Reignited Trilogy has been updated.
  • Stephan Vankov, the music composer for Reignited, remastered the music and went to Stewart Copeland’s studio to work on it. A lot of the music have the original samples and melodies.


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"Looks like I got some things to do!"

[Image: 06c5b25a08299b7ecb5d4b2ceb06a9d6.gif]
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#5
The fact they added in the Original version of the soundtracks AND the game letting you switch between them and the Remastered soundtracks is really cool.
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#6
Comic Con gameplay~





"Looks like I got some things to do!"

[Image: 06c5b25a08299b7ecb5d4b2ceb06a9d6.gif]
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#7
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Spyro is an anime game in disguise confirmed.
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#8
All of this is fantastic stuff. Getting Copeland back to be part of the whole project really took it to a whole new level of enjoyment and respect for the fandom and property. I can't begin to express how overjoyed that makes me. I think this game is gonna really take off and will ultimately blow the Crash remaster out of the water in sales. Lot of folks I know can't wait to get this game.
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#9
Updated Nestor~

"Looks like I got some things to do!"

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#10
Someone posted details and recorded the Spyro panel -

"Looks like I got some things to do!"

[Image: 06c5b25a08299b7ecb5d4b2ceb06a9d6.gif]
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